The Seven Years War
Seven Years War, Die Kriegskunst, 28mm We sometimes play a monthly Sunday game, and while the bulk of the plug settled down to a huge Ancients game using Warhammer, Dougie Trial and I grasped the opportunity to do a little more playtesting of Die Kriegskunst, the Seven Years War version of General de Brigade which
Seven Years War, Die Kriegskunst, 28mm This was another playtesting game, involving two borrowed armies. I commanded Dougie Trail’s Prussians (bolstered by one of my Hessian units and Russian cavalry posing as Prussians, while Dave Imrie took charge of the French – an army composed mainly of figures from Dale Smith of Kirriemuir’s collection, augmented
Seven Years War, Die Kriegskunst, 28mm This was more of a playtest than a game. We’re still tinkering with factors for Die Kriegskunst, the Seven Years War version of General de Brigade that we’re working on. I learned a few things – Commanders in Chief rated “Incompetent” have a hard time getting an army moving
Seven Years War, Die Kriegskunst, 28mm We actually haven’t played a Seven Years War game for more than a year, largely because we’ve been building up our armies. Dougie has the Prussians, and I have the Russians, and we were both waiting until we had a dozen infantry units a side before we took the
This is arguably my favourite period. Many many years ago I wrote a couple of Osprey books on The Russian Army of the Seven Years War. I suppose then it was inevitable that I would get sucked into gaming the period. Funnily enough, though the Russians were my first Seven Years War (SYW) army, I
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