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The Orkney Wargames Club meets

in Kirkwall on Thursday evenings.

 

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Horse & Musket Periods

The Battle of Schwepnitz, 1813

The Napoleonic Wars, Black Powder, 28mm For once Bill came to the club, bringing several boxes of toys with him. The thing was, he was laying on a Napoleonic game, so everyone could get a little more used to Black Power v.2. Frankly they look pretty much identical to version 1, with only a few

The Advance on Fort Ticonderoga, 1759

The French & Indian Wars, Rebels & Patriots, 15mm Yes, you read that right. 15mm. That’s the trouble with having your smoke-stained lead in storage – you have to rely on other people to put on games. Michael Evans offered to put on a game using these new Osprey rules, and I jumped at the

The Battle of Mehr, 1758

The Seven Years War, Seven Years, 28mm This week we returned to High Germany, and a refight of the Battle of Mehr (1758). This was a small but strategically important scrap between the Western Allies and the French. That June, Ferdinand of Brunswick moved his army onto the western side of the Rhine, and defeated

Return to the Tochi Valley, 1898

Queen Victoria’s Little Wars, The Men Who Would be Kings, 28mm We were going to do a big Sudan game this evening, but various things conspired to foil the scheme. So, we scaled things back, kept the game in the same period, and moved it 2,500 miles to the north west. This one was set

The Battle of Gross Weitzen, 1813

The Napoleonic Wars, Black Powder, 28mm We were in the mood for a big Napoleonic game, to sort out Bill’s amendments to Black Powder v.2. The main one is the switching around of the move and fire phases, which makes much more sense in Horse & Musket games. For this one – another Napoleonic game

The Battle of Ostritz, 1813

The Napoleonic Wars, Black Powder, 28mm Bill Gilchrist was keen to try out the new version of Black Powder. He went through it with a tooth-comb, and made a handy list of the main differences. So, not having time to read them wasn’t a problem – we had Bill to keep us right, and his

The Battle of Guilford Courthouse, 1781

The American War of Independence, Black Powder, 28mm The only way to entice Bill Gilchrist in these days is to ask him to run a Black Powder game. So, that’s exactly what we did. Also, as we hadn’t played an American War of Independence game for a while, we opted for that. I left it

The Battle of Abundancia, 1811

The Napoleonic Wars, Black Powder, 28mm This time we were celebrating the return of two intertwined old favourites. the first was Bill Gilchrist, lured back to the club after a period of illness, holidays and cat-sitting distractions. the second was Black Powder, Bill’s favourite rules set. In fact I’m sure the only way we could

The Battle of Detmold, 1759

The Seven Years War, Seven Years , 28mm This week saw a return to the Seven Years War, and the playtesting of the new Seven Years rules (working title). Michael has been tinkering again, so this was all about seeing if these modifications made any sense. As usual it pitted a Western Allied army against a

De Jager’s Drift, 1899

Queen Victoria’s Little Wars, The Men who would be Kings, 28mm We were off to South Africa this week, for a small three player game set in the Second Boer War. The British objective was to capture De Jager’s Drift (ford), the only place for miles where British guns and wagons could cross the Buffalo

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