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The Orkney Wargames Club meets

in Kirkwall on Thursday evenings.

 

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Horse & Musket Periods

Crossing the Bhuna, 1857

Queen Victoria’s Little Wars, Honour & Fortitude, 28mm I’m sorry for offering up so many pictures from this game, but visually it really was a cracker. This fictitious game involved a British relief column led by General Sir Sidney Roughdiamond (Chris Henry) advancing in relief of the garrison of Aga “where its always baking” (British

Cowpai, 1857

Queen Victoria’s Little Wars, Honour & Fortune, 28mm The Indian Mutiny hasn’t had an airing for over a year, hence this game. We also wanted to experiment with the rules we use. Our standard set (a variant of a Chris Peers system) never really reflected this very quirky period, while another rules set – Sepoy

The Battle of Paltzig, 1758

The Seven Years War, Die Kriegskunst, 28mm We decided to refight Paltzig (1759), a fair sized engagement between the Prussians and the Russians. We included it as one of the scenarios in Die Kriegskunst. The Russians were on the defensive, and the Prussians attacked the right flank of the Russian line. Actually, the Russian army

Battle of the Mohawk, 1776

The American War of Independence, Loose Files &  American Scramble, 28mm This small American War of Independence game was designed to try out Loose Files & American Scramble, a set of rules produced many years ago by – I think – Andy Callan, and printed in Wargames Illustrated. Anyway, Bill Gilchrist has just bought two complete

The Umbongu Bend, 1890

Darkest Africa, In the Heart of Africa, 28mm I’ve said it before – you can’t expect a sensible game with a set of Chris Peers’ rules, but you can be sure it’ll be fun. This rare foray into “Darkest Africa was no exception. A Belgian expedition (led by Bill Gilchrist) had to cross the table,

The Züllichau Road, 1759

The Seven Years War, Die Kriegskunst, 28mm Sometimes games don’t go according to plan. This one was one of those, a small encounter battle between the Russians and the Prussians, where an outnumbered detachment of Russian grenadiers and Cossacks tried to hold on to a vital road junction. the aim was to escort through a

Fontenitz, 1758

Seven Years War, Die Kriegskunst, 28mm This was another scenario taken from Charles S. Grant’s Scenarios for Wargames (1981), loosely based on Fontenoy. Our game though, was set in Silesia.The basics premise was that the defender (the Prussians in our case) had to hold two of three positions at the end of the game –

Bridge over the Saale, 1757

Seven Years War,  Die Kriegskunst, 28mm This game was loosely based on the scenario by Charles S. Grant, published in the first edition of Battlegames magazine. We simply changed things a little to reflect the figures and the scenery we had available. The idea was that the Prussians had thrown a pontoon bridge across the Saale

Lubsco, 1758

The Seven Years War, Die Kriegskunst, 28mm This is another Charles S. Grant scenario, culled from his Programmed Wargame Scenarios (1983). This collection of scenarios could be played with either side “programmed” to follow set orders, or as a straight game. They’re designed to work well in any form. Our one involved a Prussian rearguard

The Bridge at Remaugenz, 1761

Seven Years War, Die Kriegskunst, 28mm The aim of this game was to introduce new players to Die Kriegskunst, so we kept the forces very small – just a brigade-sized force per side. The premise was that while French engineers were desperately trying to prepare a bridge for demolition, a mixed force of line infantry,

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